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ESCAPE FROM
PUMPKIN HOLLOW

A Halloween digital escape room Β· The Logic League
Eight stops. Eight locks. Eight missing Moon Shards.

πŸŽƒ The Giant Prize Pumpkin has vanished β€” and the Hollow Gate seals at midnight!
Join the Night Patrol, recover the 8 Moon Shards, and save the Harvest Festival.

The Giant Prize Pumpkin Is Missing!
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The Mission
The Giant Prize Pumpkin Is Missing!
Halloween night at Pumpkin Hollow! The valley's beloved pumpkin patch is buzzing β€” lanterns are lit, the Skeleton Band is tuning up, and the Giant Prize Pumpkin gleams at the center of the Harvest Festival. But at the stroke of dusk β€” poof! β€” the Giant Prize Pumpkin vanishes! In its place sits a note from Hazel, the patch's mischievous witch-in-training: "One last prank before bedtime, Night Patrol! I've hidden the pumpkin behind the Hollow Gate and locked it early. Collect the eight Moon Shards hidden across the patch, open the gate, and you can have it back… before the gate seals at midnight!" Your team's mission: work your way around the patch, solve each lock, and recover all 8 Moon Shards. Each shard carries a number β€” keep them safe! You will need every shard at the Hollow Gate.
How to play: Work as a team of 2–3 members of the Night Patrol.
πŸ”Ž Each stop hides one puzzle and one Moon Shard. Type the answer into the lock β€” a correct answer opens the way to the next stop.
πŸ’‘ Stuck? Hint bulbs glow right on the scene the longer you work: Hint 1 after 2 minutes, Hint 2 after 4, the Final Hint after 6, and the Answer itself after 10. Tap a glowing bulb β€” or the πŸ’‘ Hints tab β€” to read them. Using hints is smart patrol work, not cheating!
πŸ“– Every scene has Story, Clue Help and Hints tabs on its right edge β€” they slide out like drawers. Read them!
🎡 Tap the Music button (top of the screen) any time to play the game's original music-box waltz. It starts off, so your classroom stays as quiet as you like.
πŸ“ Use the Notes page to keep track of codes and shard numbers.
πŸŒ™ Your progress saves automatically on this device. If you leave and come back, you will pick up right where you stopped.
Corn Maze
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Stop 1 of 8 Β· Lock 1
Corn Maze
πŸ”’Lock 1 - Corn Maze

πŸ—ΊοΈ The scarecrow's hand-drawn map is pinned below. The entrance (IN) is at the top-left; the scarecrow waits at the bottom-right. The green corn rows on the map are walls β€” you may not cross them.

3846 β–Ό IN πŸ§‘β€πŸŒΎ THE SCARECROW β–² Trace the ONE safe path - the numbered pumpkins mark the way.
πŸ—ΊοΈ THE SCARECROW'S MAP β€” one safe path, four numbered pumpkin patches πŸŽƒ

πŸŽƒ Trace the one safe path on the map and note the numbered pumpkin patches in the order the path passes them.

πŸ”’ The lock wants the four patch numbers, in path order, typed together.

Potion Stand
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Stop 2 of 8 Β· Lock 2
Potion Stand
πŸ”’Lock 2 - Potion Stand

πŸ“œ Hazel's recipe card β€” Moonpetal Potion, one batch:

IngredientPer batchFestival needs Γ—3
Pumpkin Juice1 2/3 cupsΓ— 3 = ?
Spider Syrup2/3 cupsΓ— 3 = ?
Firefly Nectar1 1/3 cupsΓ— 3 = ?
Moonlight Water2 1/3 cupsΓ— 3 = ?

πŸ”’ The lock wants the tripled whole-cup amounts, in recipe order, typed together.

Haunted Portraits
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Stop 3 of 8 Β· Lock 3
Haunted Portraits
πŸ”’Lock 3 - Haunted Portraits

πŸ–ΌοΈ The five sitters (their frames, numbered 1–5, hang in the scene above β€” who hangs where is the mystery!):

🎩
BARON BONES
A SITTER β€” FRAME UNKNOWN
πŸ‘’
COUNTESS CLEO
A SITTER β€” FRAME UNKNOWN
βš“
CAPTAIN CRIMSON
A SITTER β€” FRAME UNKNOWN
πŸŽ–οΈ
SIR REGINALD
A SITTER β€” FRAME UNKNOWN
πŸŒ™
MADAME MOON
A SITTER β€” FRAME UNKNOWN

πŸ“œ Hazel's five clues:

  • Captain Crimson hangs in the very middle frame.
  • Sir Reginald hangs immediately to the Captain's right.
  • Baron Bones and Countess Cleo hang in the two left-hand frames β€” in some order.
  • Countess Cleo hangs somewhere to the right of Baron Bones.
  • Madame Moon hangs immediately beside Sir Reginald.

πŸ”’ The lock wants the full name of the portrait in the middle frame (frame 3).

Graveyard Verses
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Stop 4 of 8 Β· Lock 4
Graveyard Verses
πŸ”’Lock 4 - Graveyard Verses

πŸͺ¦ The four tombstone verses:

STONE 1 β€” FARMER FRED

  1. He planted pumpkins, reaped rewards
  2. His scarecrow still stands guard
  3. His apples sweetened every autumn
  4. The crows still miss him dearly

STONE 2 β€” SAILOR SAM

  1. He loved lantern light dearly
  2. His boat rocked each evening tide
  3. He sang to silver fishes
  4. The lake keeps his echoes

STONE 3 β€” BAKER BESS

  1. She baked the county's finest pies
  2. Her nine pumpkin pies won ribbons
  3. Blue ribbons every harvest fair
  4. Tasters lined up each autumn

STONE 4 β€” FIDDLER FINN

  1. He played the harvest dances
  2. His fiddle sang till nearly noon
  3. The dancers still keep time
  4. Beneath the hollow harvest moon

πŸ—οΈ Hazel's index (Stone Β· Line Β· Word β€” take each word's first letter, in this order):

Stone 2 Β· Line 1 Β· Word 3Stone 1 Β· Line 3 Β· Word 2Stone 4 Β· Line 2 Β· Word 5Stone 3 Β· Line 4 Β· Word 1Stone 2 Β· Line 2 Β· Word 4Stone 1 Β· Line 1 Β· Word 5Stone 3 Β· Line 2 Β· Word 2

πŸ”’ The lock wants the 7-letter word the index spells.

Candy Cauldron
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Stop 5 of 8 Β· Lock 5
Candy Cauldron
πŸ”’Lock 5 - Candy Cauldron

🍬 Hazel's treat-bag recipe: every bag = 3 candy corn : 2 chocolate bats : 1 gummy ghost.

πŸŽƒ She bagged and bagged until the candy corn ran out β€” all 18 candy corn are gone. Bats and ghosts were plentiful and never ran out.

πŸ”’ The lock wants the total number of candies that went into treat bags (corn + bats + ghosts).

Skeleton Band
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Stop 6 of 8 Β· Lock 6
Skeleton Band
πŸ”’Lock 6 - Skeleton Band

🎼 The Harvest Count β€” the band plays in set-list order. Count how many times EACH instrument plays:

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BONE CHIMES
SET LIST #1
Β·
πŸ₯
PUMPKIN DRUM
SET LIST #2
Β·
🎢
RIBCAGE XYLOPHONE
SET LIST #3
Β·
🎻
MOON FIDDLE
SET LIST #4
Β·

πŸ”’ The lock wants the four counts in set-list order, typed together (e.g. 2345).

Spiderweb
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Stop 7 of 8 Β· Lock 7
Spiderweb
πŸ”’Lock 7 - Spiderweb

πŸ•ΈοΈ Webber's web β€” letter pairs, top row to bottom row (left letter Β· right letter on each strand):

CROW 1C
SROW 2P
OROW 3O
BROW 4B
TROW 5M
WROW 6W
EROW 7E
GROW 8R
BROW 9B

πŸ”’ Keep only the rows where left and right are the same letter. The lock wants those letters, top to bottom.

The Hollow Gate
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Stop 8 of 8 Β· Lock 8
The Hollow Gate
πŸ”’Lock 8 - The Hollow Gate

πŸŒ™ Your team's Moon Shards, in the order you won them (also shown in your shard bar above):

πŸ“œ The gate's recipe: Add the 1st, 3rd and 5th shards. Multiply by the 2nd shard. Subtract the 7th shard.

πŸ”’ Type the final number to open the Hollow Gate!

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πŸŽ‰ YOU SAVED THE FESTIVAL!

All 8 Moon Shards recovered β€” the Hollow Gate stands open and the Giant Prize Pumpkin is back where it belongs!

With a CREAK and a burst of moon-sparkles, the Hollow Gate swings wide β€” and out rolls the Giant Prize Pumpkin, wearing a ribbon and not a scratch on it! Hazel swoops down on her broom, laughing: "You did it, Night Patrol! Every shard found, every lock opened β€” best prank I ever pulled, and the best team that ever caught me!" The Skeleton Band strikes up the Harvest Count, the lanterns glow, and the festival begins β€” all before midnight. Case closed!

πŸ† CERTIFICATE OF NIGHT PATROL ACHIEVEMENT

Proudly presented to

The Pumpkin Hollow Night Patrol Team
who recovered all 8 Moon Shards, opened the Hollow Gate, and saved the Harvest Festival in Escape from Pumpkin Hollow.

The Logic League Β· Pumpkin Hollow

πŸ“ Team Notes Page

Jot down codes, clues, and wild ideas. Your notes save automatically on this device. (On a tablet in class? Your teacher also has a printable notes sheet.)

Hazel the witch-in-training
HAZEL
πŸŒ™ THE HOLLOW GATE OPENS! πŸŒ™